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How to Find Jobs in Animation and VFX

You’ve had professional training in animation. You’ve painstakingly learnt all the relevant software in order to join the in-demand artists of the special effects industry. But how to find the right job opportunity that will decide the course of your entire career? How to land the best job in the market with the best studios? Here are the top five guidelines for landing the very coveted position of an animation artist. Be focused One of the key elements of securing a job in the industry is to know what you want to do, in a very specific manner. You may be talented in a number of areas but it doesn’t help to be all over the place. Being unfocused is the surest way to be shown the door in an interview. Whether you want to be a particle effects editor or a character artist or even run a render farm,

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The Lego Movie: VFX Breakdown

Published on September 22, 2014, by in VFX.

Two years in the making, with most of its production done in Australia, The Lego Movie has already grossed over $400 million worldwide. A well-formed script demanded strong VFX effects and complex stop-motion techniques, and that is exactly what Animal Logic – the principal animators of the movie – delivered.   One of the key elements of the movie was that it had to be made out of bricks. At any point of time, the animators wanted to be able to select, animate and interact with those bricks to bring out the real essence of the script. This is why each brick was built and animated individually by an artist. For example, when a young kid doesn’t press the Lego down completely, it’s not mathematically perfect. So the artists brought a little ‘jitter’ into the animation making it look like the Lego blocks were not stuck on properly. The Legos

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Top Web Design Trends of 2014

Published on September 9, 2014, by in Graphics.

Wish to know what’s hot on the internet? Here are the top five trends that have been doing rounds in the world of web design.  Flat design This is going to be apparent in a lot of digital design that we will see this year. Web design companies, in particular, are showing a lot of interest in flat design. This is mainly due to the fact that flat design is very popular in operating systems such as Android or even the new iOS7. It is easy to configure because it does not rely on CSS, and is instead based entirely on the colours or layouts that the designer chooses to use.   Large images and video Our attention spans are getting really short. Consumers don’t want to read on the internet for a long period of time. The message has to be sharp and quick. Thus, the focus is shifting

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Top 5 software used by the gaming industry

Published on September 9, 2014, by in Gaming.

Game design software can vary greatly, depending upon the needs of the company that creates the game. Sometimes gaming companies/game developers use their own proprietary software, but many game designers standardise around popular commercial coding tools, which allow them to code a game easily and quickly without building from the ground up. Listed below are the top five game engines that are available in the market today:   The Unity Engine Unity is a cross-platform game engine, developed by Unity Technologies, and is now the default software development kit (SDK) for Nintendo Wii U. With an emphasis on portability, the graphics engine targets the following APIs: direct3D on Windows and Xbox 360; OpenGL on Mac, Windows, and Linux; OpenGL ES on Android and iOS; and proprietary APIs on video game consoles. Unity has been responsible for the birth of some of the blockbuster games such as Battlestar Galactica Online, WolfQuest,

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Big Animation Studios vs. the Birth of Indie Production

Published on September 3, 2014, by in Animation.

With the release of blockbuster animations, like Who Framed Roger Rabbit, in the 1980s, Disney, Fox, Warner Bros. and every other major animation studio began hiring artists and designers from every corner of the globe. European artists swarmed Los Angeles, studios hired kids out of college, some even before graduation. Big production houses began to explode by increasing staff numbers, buying property and paying magnificent salaries. These artists quickly became hot commodities. But soon things began to feel formulaic and studios fell into that trap. The big studio system lost sight of the story element and concentrated too much on the slickness of the production. With bigger budgets nobody wanted to take a chance with the creative process. In this scenario, independent studios & production houses started making movies and benefitted from the audience’s demand for something different. Where in the animation industry scenario are they now? When did this

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An Introduction To Digital Photography

Published on August 22, 2014, by in Graphics.

Just getting started in digital photography? What are the important aspects of this growing field? This post will introduce the basic concepts of digital photography and get you shooting great digital pictures in no time. Shoot Raw! People don’t like to shoot in the raw formats because it takes up too much room in the memory device. But remember the negatives of a film roll? If you threw them out after you got your 4×6 prints, how would you make enlargements of the picture? Think of the raw file as your original negative. You can always go back to it to make your pictures better. Composition Get the composition right. It is essential to crop in the camera and not on graphic design software. Positioning of the camera is crucial to getting the correct lighting and depth in the picture. Fill the frame with all that is required in the

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Stereoscopy

Published on August 20, 2014, by in Animation, VFX.

We live in a three dimensional world. And a new renaissance of stereoscopic cinematography is attempting to bring that dimension to life on the screen. With stereoscopic filmmaking comes an entirely new set of creative techniques, rules and editing practices. Stereoscopy, or 3-dimensional stereoscopic filmmaking, is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. Stereoscopy creates the illusion of three-dimensional depth from two given sets of two-dimensional images. 3D stereoscopy filmmaking 3D stereoscopic films are produced by creating two views of the same screen with two separate cameras, slightly offset to simulate the distance between the eyes of the audience. By projecting these images simultaneously through a special system, with the audience wearing tinted glasses, these two views are sent to the appropriate left and right eyes where the brain fuses the images together giving the viewer a

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Teenage Mutant Ninja Turtles – A VFX breakdown

Published on August 14, 2014, by in Animation, VFX.

The Teenage Mutant Ninja Turtles are the latest superheroes to hit the big screen. The four brothers: Leonardo, Donatello, Raphael and Michelangelo originally hit the theaters in 1990. They returned in 1991 with Teenage Mutant Ninja Turtles: Part 2, with the third part in the trilogy being released in 1993. This summer, they are back with their fourth film and they go to work to save the people of New York City from Shredder and his foot clan. Actress Megan Fox, who plays the part of reporter April O’Neil, explains it, “the animation, special effects and 3D are nothing short of amazing.” Video description: Teenage Mutant Ninja Turtles – the official trailer Producer Micheal Bay spares no expense in utilising new technology to mesh with thrilling CGI action sequences, giving more than just a facelift to the turtles themselves. Armed with the sophisticated motion capture system of special effects company,

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Typography – An Essential Element of Design

Published on August 8, 2014, by in Graphics.

In 2000 B.C., the brick and mortar industrialists of Mesopotamia had developed a process that made bricks tougher and long lasting than they already were. They made a name for themselves, but faced a peculiar problem – low-quality duplicates of their products had emerged in the market. In order to differentiate from the cheap imitations, they came up with the idea of stamping their bricks with nearly-even, identical characters, today known as the cuneiform text. Little did they know at the time that they had developed a process that would become a cornerstone of the design industry – they had invented typography. With the arrival of the printing press in the West in 1450, typography became a specialised occupation. With subsequent technologies, typography was put into motion — in film, television and online broadcasts — to add context to mass communication. But with the advent of the digital age, typography

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