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An Introduction To Digital Photography

Published on August 22, 2014, by in Graphics.

Just getting started in digital photography? What are the important aspects of this growing field? This post will introduce the basic concepts of digital photography and get you shooting great digital pictures in no time. Shoot Raw! People don’t like to shoot in the raw formats because it takes up too much room in the memory device. But remember the negatives of a film roll? If you threw them out after you got your 4×6 prints, how would you make enlargements of the picture? Think of the raw file as your original negative. You can always go back to it to make your pictures better. Composition Get the composition right. It is essential to crop in the camera and not on graphic design software. Positioning of the camera is crucial to getting the correct lighting and depth in the picture. Fill the frame with all that is required in the

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Stereoscopy

Published on August 20, 2014, by in Animation, VFX.

We live in a three dimensional world. And a new renaissance of stereoscopic cinematography is attempting to bring that dimension to life on the screen. With stereoscopic filmmaking comes an entirely new set of creative techniques, rules and editing practices. Stereoscopy, or 3-dimensional stereoscopic filmmaking, is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. Stereoscopy creates the illusion of three-dimensional depth from two given sets of two-dimensional images. 3D stereoscopy filmmaking 3D stereoscopic films are produced by creating two views of the same screen with two separate cameras, slightly offset to simulate the distance between the eyes of the audience. By projecting these images simultaneously through a special system, with the audience wearing tinted glasses, these two views are sent to the appropriate left and right eyes where the brain fuses the images together giving the viewer a

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Teenage Mutant Ninja Turtles – A VFX breakdown

Published on August 14, 2014, by in Animation, VFX.

The Teenage Mutant Ninja Turtles are the latest superheroes to hit the big screen. The four brothers: Leonardo, Donatello, Raphael and Michelangelo originally hit the theaters in 1990. They returned in 1991 with Teenage Mutant Ninja Turtles: Part 2, with the third part in the trilogy being released in 1993. This summer, they are back with their fourth film and they go to work to save the people of New York City from Shredder and his foot clan. Actress Megan Fox, who plays the part of reporter April O’Neil, explains it, “the animation, special effects and 3D are nothing short of amazing.” Video description: Teenage Mutant Ninja Turtles – the official trailer Producer Micheal Bay spares no expense in utilising new technology to mesh with thrilling CGI action sequences, giving more than just a facelift to the turtles themselves. Armed with the sophisticated motion capture system of special effects company,

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Typography – An Essential Element of Design

Published on August 8, 2014, by in Graphics.

In 2000 B.C., the brick and mortar industrialists of Mesopotamia had developed a process that made bricks tougher and long lasting than they already were. They made a name for themselves, but faced a peculiar problem – low-quality duplicates of their products had emerged in the market. In order to differentiate from the cheap imitations, they came up with the idea of stamping their bricks with nearly-even, identical characters, today known as the cuneiform text. Little did they know at the time that they had developed a process that would become a cornerstone of the design industry – they had invented typography. With the arrival of the printing press in the West in 1450, typography became a specialised occupation. With subsequent technologies, typography was put into motion — in film, television and online broadcasts — to add context to mass communication. But with the advent of the digital age, typography

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