| |
Alpha Maya
Beta Maya
Omega Maya
Media Maya
Maya Archi

 |  | 
BETA MAYA
Duration : 9 months [2 hours a day, 6 days a week]
|
Designed with a professional in mind who wishes to upgrade his skill set or an individual only interested in Character Animation and 3D Content for Visual Effects , this course teaches you the right set of tools required to throttle your career into the Visual Effects and Character Animation industry.
SOFTWARE COVERED
- Autodesk 3ds max
- Character Studio
- Autodesk Maya
Autodesk 3ds max
Understanding 3D Animation and Workflow, Understanding software as a tool and customizing it for production, Organic Modeling, Non-Organic Modeling, Shading and CG Lighting concepts and practices, camera fundamentals and match moving for visual effects, Character Rigging & Animation, articulate animation, Animation for Visual Effects, Post-Production processes and lots more…
Character Studio
CS Integration and workflow, Keyframed Character Animation, Non-Linear Animation, Incorporating motion capture data and reusing animation, complex motion analysis and implementation, Crowd and Scripted Behavioral Animation and lots more…
Autodesk Maya
Maya as a tool for Visual Effects and Character Animation, NURBS Modeling, Subdivision Surfaces, Polygonal modeling, Organic Modeling, Shading Networks, CG Lighting, Mental Ray, Character Animation, Non-Linear Animation, Scripted Animation and Expressions, Dynamics and Particle Effects, Paint Effects, Fluid Effects, Maya Cloth, Maya Fur and lots more…
Project
At the end of the course, the students are required to complete a project within a given time period.
|
|  |
|
|
ALUMNI SPEAK
The environment at our center was very creative, which gave a different feel all together. Animation is my passion and so I thought of making it my profession and MAAC has helped me to do so.
Vishal Parashar
Animator
Maya Entertainment Ltd .
|
|